Saturday, April 16, 2011

Maps, Maps, Maps

   Part of the fun about playing D&D as a player and DM is all the maps involved with the game. As a DM, TSR and later WoTC made extensive maps for modules. Inevitably the packaged adventure you bought would end up in dungeons, or a castle, or a cave complex. The players exploring it; fighting enemies be they people or monsters, avoiding or disarming traps, and finding treasure. Ultimately the players would sit there with their own graph paper and draw their own map of whatever they were exploring. I've done this many times myself.

   This was the case with TSR's Dragonlance module DL8 Dragons of War. It came with a full sized poster map, one side has a top down view of the High Clerist Tower (HCT) and the other side is a breakout of the HCT level by level, inside and out. I mention this because this poster map is the basis I'm using to help develop and draw the plans for this project.

I can't imagine trying to build this without that poster map.

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